%YAML 1.1
%TAG !u! tag:unity3d.com,2011:
--- !u!29 &1
OcclusionCullingSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 2
  m_OcclusionBakeSettings:
    smallestOccluder: 5
    smallestHole: 0.25
    backfaceThreshold: 100
  m_SceneGUID: 00000000000000000000000000000000
  m_OcclusionCullingData: {fileID: 0}
--- !u!104 &2
RenderSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 9
  m_Fog: 0
  m_FogColor: {r: 0.5, g: 0.5, b: 0.5, a: 1}
  m_FogMode: 3
  m_FogDensity: 0.01
  m_LinearFogStart: 0
  m_LinearFogEnd: 300
  m_AmbientSkyColor: {r: 0.212, g: 0.227, b: 0.259, a: 1}
  m_AmbientEquatorColor: {r: 0.114, g: 0.125, b: 0.133, a: 1}
  m_AmbientGroundColor: {r: 0.047, g: 0.043, b: 0.035, a: 1}
  m_AmbientIntensity: 1
  m_AmbientMode: 3
  m_SubtractiveShadowColor: {r: 0.42, g: 0.478, b: 0.627, a: 1}
  m_SkyboxMaterial: {fileID: 0}
  m_HaloStrength: 0.5
  m_FlareStrength: 1
  m_FlareFadeSpeed: 3
  m_HaloTexture: {fileID: 0}
  m_SpotCookie: {fileID: 10001, guid: 0000000000000000e000000000000000, type: 0}
  m_DefaultReflectionMode: 0
  m_DefaultReflectionResolution: 128
  m_ReflectionBounces: 1
  m_ReflectionIntensity: 1
  m_CustomReflection: {fileID: 0}
  m_Sun: {fileID: 0}
  m_IndirectSpecularColor: {r: 0, g: 0, b: 0, a: 1}
  m_UseRadianceAmbientProbe: 0
--- !u!157 &3
LightmapSettings:
  m_ObjectHideFlags: 0
  serializedVersion: 11
  m_GIWorkflowMode: 1
  m_GISettings:
    serializedVersion: 2
    m_BounceScale: 1
    m_IndirectOutputScale: 1
    m_AlbedoBoost: 1
    m_EnvironmentLightingMode: 0
    m_EnableBakedLightmaps: 0
    m_EnableRealtimeLightmaps: 0
  m_LightmapEditorSettings:
    serializedVersion: 12
    m_Resolution: 2
    m_BakeResolution: 40
    m_AtlasSize: 1024
    m_AO: 0
    m_AOMaxDistance: 1
    m_CompAOExponent: 1
    m_CompAOExponentDirect: 0
    m_ExtractAmbientOcclusion: 0
    m_Padding: 2
    m_LightmapParameters: {fileID: 0}
    m_LightmapsBakeMode: 1
    m_TextureCompression: 1
    m_FinalGather: 0
    m_FinalGatherFiltering: 1
    m_FinalGatherRayCount: 256
    m_ReflectionCompression: 2
    m_MixedBakeMode: 2
    m_BakeBackend: 0
    m_PVRSampling: 1
    m_PVRDirectSampleCount: 32
    m_PVRSampleCount: 500
    m_PVRBounces: 2
    m_PVREnvironmentSampleCount: 500
    m_PVREnvironmentReferencePointCount: 2048
    m_PVRFilteringMode: 2
    m_PVRDenoiserTypeDirect: 0
    m_PVRDenoiserTypeIndirect: 0
    m_PVRDenoiserTypeAO: 0
    m_PVRFilterTypeDirect: 0
    m_PVRFilterTypeIndirect: 0
    m_PVRFilterTypeAO: 0
    m_PVREnvironmentMIS: 0
    m_PVRCulling: 1
    m_PVRFilteringGaussRadiusDirect: 1
    m_PVRFilteringGaussRadiusIndirect: 5
    m_PVRFilteringGaussRadiusAO: 2
    m_PVRFilteringAtrousPositionSigmaDirect: 0.5
    m_PVRFilteringAtrousPositionSigmaIndirect: 2
    m_PVRFilteringAtrousPositionSigmaAO: 1
    m_ExportTrainingData: 0
    m_TrainingDataDestination: TrainingData
    m_LightProbeSampleCountMultiplier: 4
  m_LightingDataAsset: {fileID: 0}
  m_UseShadowmask: 1
--- !u!196 &4
NavMeshSettings:
  serializedVersion: 2
  m_ObjectHideFlags: 0
  m_BuildSettings:
    serializedVersion: 2
    agentTypeID: 0
    agentRadius: 0.5
    agentHeight: 2
    agentSlope: 45
    agentClimb: 0.4
    ledgeDropHeight: 0
    maxJumpAcrossDistance: 0
    minRegionArea: 2
    manualCellSize: 0
    cellSize: 0.16666667
    manualTileSize: 0
    tileSize: 256
    accuratePlacement: 0
    debug:
      m_Flags: 0
  m_NavMeshData: {fileID: 0}
--- !u!1 &519420028
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 519420032}
  - component: {fileID: 519420031}
  - component: {fileID: 519420029}
  m_Layer: 0
  m_Name: Main Camera
  m_TagString: MainCamera
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!81 &519420029
AudioListener:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 519420028}
  m_Enabled: 1
--- !u!20 &519420031
Camera:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 519420028}
  m_Enabled: 1
  serializedVersion: 2
  m_ClearFlags: 2
  m_BackGroundColor: {r: 0.6981132, g: 0.6981132, b: 0.6981132, a: 0}
  m_projectionMatrixMode: 1
  m_GateFitMode: 2
  m_FOVAxisMode: 0
  m_SensorSize: {x: 36, y: 24}
  m_LensShift: {x: 0, y: 0}
  m_FocalLength: 50
  m_NormalizedViewPortRect:
    serializedVersion: 2
    x: 0
    y: 0
    width: 1
    height: 1
  near clip plane: 0.3
  far clip plane: 1000
  field of view: 60
  orthographic: 1
  orthographic size: 4
  m_Depth: -1
  m_CullingMask:
    serializedVersion: 2
    m_Bits: 4294967295
  m_RenderingPath: -1
  m_TargetTexture: {fileID: 0}
  m_TargetDisplay: 0
  m_TargetEye: 0
  m_HDR: 1
  m_AllowMSAA: 0
  m_AllowDynamicResolution: 0
  m_ForceIntoRT: 0
  m_OcclusionCulling: 0
  m_StereoConvergence: 10
  m_StereoSeparation: 0.022
--- !u!4 &519420032
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 519420028}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: -10}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 0
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &549119982
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 549119983}
  - component: {fileID: 549119984}
  m_Layer: 0
  m_Name: Spawner
  m_TagString: Untagged
  m_Icon: {fileID: 5132851093641282708, guid: 0000000000000000d000000000000000, type: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!4 &549119983
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 549119982}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 2.5, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 4
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!114 &549119984
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 549119982}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: c12d6d7d2de45ee4388af874ed976e5b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  prefab: {fileID: 693467845}
  count: 500
  radius: 2
  waitTimePerSpawn: 0.01
--- !u!1 &693467845
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 693467849}
  - component: {fileID: 693467848}
  - component: {fileID: 693467846}
  - component: {fileID: 693467847}
  m_Layer: 0
  m_Name: O
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!50 &693467846
Rigidbody2D:
  serializedVersion: 4
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 693467845}
  m_BodyType: 0
  m_Simulated: 1
  m_UseFullKinematicContacts: 0
  m_UseAutoMass: 0
  m_Mass: 1
  m_LinearDrag: 0
  m_AngularDrag: 0.05
  m_GravityScale: 0
  m_Material: {fileID: 0}
  m_Interpolate: 0
  m_SleepingMode: 1
  m_CollisionDetection: 0
  m_Constraints: 0
--- !u!58 &693467847
CircleCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 693467845}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  serializedVersion: 2
  m_Radius: 0.5
--- !u!212 &693467848
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 693467845}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 5
  m_Sprite: {fileID: 21300000, guid: b5ad7d3671c4d48408d4c5d84e468fc0, type: 3}
  m_Color: {r: 0, g: 0, b: 0, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 0.2, y: 0.2}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!4 &693467849
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 693467845}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 0, y: 0, z: 0}
  m_LocalScale: {x: 0.2, y: 0.2, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 6
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1107887024
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1107887027}
  - component: {fileID: 1107887026}
  - component: {fileID: 1107887025}
  m_Layer: 0
  m_Name: ground
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!60 &1107887025
PolygonCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1107887024}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 5.12, y: 5.12}
    newSize: {x: 5.12, y: 5.12}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  m_Points:
    m_Paths:
    - - {x: 1.9399999, y: -0.90999997}
      - {x: 2.06, y: -0.52}
      - {x: 1.7099999, y: -0.25}
      - {x: 1.65, y: 0.049999997}
      - {x: 2, y: 0.26999998}
      - {x: 1.99, y: 0.65999997}
      - {x: 1.67, y: 0.82}
      - {x: 1.27, y: 0.95}
      - {x: 0.95, y: 1.4399999}
      - {x: 0.01, y: 1.1999999}
      - {x: -0.22, y: 1}
      - {x: -0.59, y: 1.06}
      - {x: -0.95, y: 1.27}
      - {x: -1.24, y: 0.78}
      - {x: -1.5999999, y: 0.96999997}
      - {x: -1.86, y: 0.91999996}
      - {x: -2.01, y: 0.31}
      - {x: -2.05, y: -0.26}
      - {x: -1.4499999, y: -0.35}
      - {x: -0.85999995, y: -0.65999997}
      - {x: -1.16, y: -1.5799999}
      - {x: -0.19999999, y: -1.41}
      - {x: 0.5, y: -1.02}
      - {x: 1, y: -1.77}
      - {x: 1.22, y: -1.68}
      - {x: 1.1999999, y: -1.3199999}
      - {x: 1.55, y: -1.25}
--- !u!212 &1107887026
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1107887024}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: ee5901691f3e4e5408275226761c560a, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 5.12, y: 5.12}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!4 &1107887027
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1107887024}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: -2.5, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 1
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1357654192
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1357654196}
  - component: {fileID: 1357654195}
  - component: {fileID: 1357654194}
  - component: {fileID: 1357654193}
  m_Layer: 0
  m_Name: ground with solver
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1357654193
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1357654192}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: 72f4b0ddc484a0c4dbf9ca5249617f1c, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  cachePolygon: 0
--- !u!60 &1357654194
PolygonCollider2D:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1357654192}
  m_Enabled: 1
  m_Density: 1
  m_Material: {fileID: 0}
  m_IsTrigger: 0
  m_UsedByEffector: 0
  m_UsedByComposite: 0
  m_Offset: {x: 0, y: 0}
  m_SpriteTilingProperty:
    border: {x: 0, y: 0, z: 0, w: 0}
    pivot: {x: 0.5, y: 0.5}
    oldSize: {x: 5.12, y: 5.12}
    newSize: {x: 5.12, y: 5.12}
    adaptiveTilingThreshold: 0.5
    drawMode: 0
    adaptiveTiling: 0
  m_AutoTiling: 0
  m_Points:
    m_Paths:
    - - {x: 1.9399999, y: -0.90999997}
      - {x: 2.06, y: -0.52}
      - {x: 1.7099999, y: -0.25}
      - {x: 1.65, y: 0.049999997}
      - {x: 2, y: 0.26999998}
      - {x: 1.99, y: 0.65999997}
      - {x: 1.67, y: 0.82}
      - {x: 1.27, y: 0.95}
      - {x: 0.95, y: 1.4399999}
      - {x: 0.01, y: 1.1999999}
      - {x: -0.22, y: 1}
      - {x: -0.59, y: 1.06}
      - {x: -0.95, y: 1.27}
      - {x: -1.24, y: 0.78}
      - {x: -1.5999999, y: 0.96999997}
      - {x: -1.86, y: 0.91999996}
      - {x: -2.01, y: 0.31}
      - {x: -2.05, y: -0.26}
      - {x: -1.4499999, y: -0.35}
      - {x: -0.85999995, y: -0.65999997}
      - {x: -1.16, y: -1.5799999}
      - {x: -0.19999999, y: -1.41}
      - {x: 0.5, y: -1.02}
      - {x: 1, y: -1.77}
      - {x: 1.22, y: -1.68}
      - {x: 1.1999999, y: -1.3199999}
      - {x: 1.55, y: -1.25}
--- !u!212 &1357654195
SpriteRenderer:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1357654192}
  m_Enabled: 1
  m_CastShadows: 0
  m_ReceiveShadows: 0
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 0
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10754, guid: 0000000000000000f000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 0
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
  m_Sprite: {fileID: 21300000, guid: ee5901691f3e4e5408275226761c560a, type: 3}
  m_Color: {r: 1, g: 1, b: 1, a: 1}
  m_FlipX: 0
  m_FlipY: 0
  m_DrawMode: 0
  m_Size: {x: 5.12, y: 5.12}
  m_AdaptiveModeThreshold: 0.5
  m_SpriteTileMode: 0
  m_WasSpriteAssigned: 1
  m_MaskInteraction: 0
  m_SpriteSortPoint: 0
--- !u!4 &1357654196
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1357654192}
  m_LocalRotation: {x: 0, y: 0, z: 0, w: 1}
  m_LocalPosition: {x: 2.5, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 3
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1563576246
GameObject:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1563576250}
  - component: {fileID: 1563576249}
  - component: {fileID: 1563576248}
  m_Layer: 0
  m_Name: 
  m_TagString: Untagged
  m_Icon: {fileID: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!102 &1563576248
TextMesh:
  serializedVersion: 3
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1563576246}
  m_Text: 'ASV-

    KJ7N-

    RJ3C-

    UM3Q-

    34MW-

    9XVR'
  m_OffsetZ: 0
  m_CharacterSize: 1
  m_LineSpacing: 1
  m_Anchor: 0
  m_Alignment: 0
  m_TabSize: 4
  m_FontSize: 100
  m_FontStyle: 0
  m_RichText: 1
  m_Font: {fileID: 0}
  m_Color:
    serializedVersion: 2
    rgba: 4294967295
--- !u!23 &1563576249
MeshRenderer:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1563576246}
  m_Enabled: 1
  m_CastShadows: 1
  m_ReceiveShadows: 1
  m_DynamicOccludee: 1
  m_MotionVectors: 1
  m_LightProbeUsage: 1
  m_ReflectionProbeUsage: 1
  m_RayTracingMode: 2
  m_RenderingLayerMask: 1
  m_RendererPriority: 0
  m_Materials:
  - {fileID: 10100, guid: 0000000000000000e000000000000000, type: 0}
  m_StaticBatchInfo:
    firstSubMesh: 0
    subMeshCount: 0
  m_StaticBatchRoot: {fileID: 0}
  m_ProbeAnchor: {fileID: 0}
  m_LightProbeVolumeOverride: {fileID: 0}
  m_ScaleInLightmap: 1
  m_ReceiveGI: 1
  m_PreserveUVs: 0
  m_IgnoreNormalsForChartDetection: 0
  m_ImportantGI: 0
  m_StitchLightmapSeams: 1
  m_SelectedEditorRenderState: 3
  m_MinimumChartSize: 4
  m_AutoUVMaxDistance: 0.5
  m_AutoUVMaxAngle: 89
  m_LightmapParameters: {fileID: 0}
  m_SortingLayerID: 0
  m_SortingLayer: 0
  m_SortingOrder: 0
--- !u!4 &1563576250
Transform:
  m_ObjectHideFlags: 3
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1563576246}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: 50, y: 50, z: 0}
  m_LocalScale: {x: 0.2, y: 0.2, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 5
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
--- !u!1 &1885611247
GameObject:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  serializedVersion: 6
  m_Component:
  - component: {fileID: 1885611249}
  - component: {fileID: 1885611248}
  m_Layer: 0
  m_Name: Spawner
  m_TagString: Untagged
  m_Icon: {fileID: 5132851093641282708, guid: 0000000000000000d000000000000000, type: 0}
  m_NavMeshLayer: 0
  m_StaticEditorFlags: 0
  m_IsActive: 1
--- !u!114 &1885611248
MonoBehaviour:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1885611247}
  m_Enabled: 1
  m_EditorHideFlags: 0
  m_Script: {fileID: 11500000, guid: c12d6d7d2de45ee4388af874ed976e5b, type: 3}
  m_Name: 
  m_EditorClassIdentifier: 
  prefab: {fileID: 693467845}
  count: 500
  radius: 2
  waitTimePerSpawn: 0.01
--- !u!4 &1885611249
Transform:
  m_ObjectHideFlags: 0
  m_CorrespondingSourceObject: {fileID: 0}
  m_PrefabInstance: {fileID: 0}
  m_PrefabAsset: {fileID: 0}
  m_GameObject: {fileID: 1885611247}
  m_LocalRotation: {x: -0, y: -0, z: -0, w: 1}
  m_LocalPosition: {x: -2.5, y: 0, z: 0}
  m_LocalScale: {x: 1, y: 1, z: 1}
  m_Children: []
  m_Father: {fileID: 0}
  m_RootOrder: 2
  m_LocalEulerAnglesHint: {x: 0, y: 0, z: 0}
